ISO/IEC 23090-2:2021

Information technology — Coded representation of immersive media — Part 2: Omnidirectional media format

Information technology — Coded representation of immersive media — Part 2: Omnidirectional media format

Digital Document2021 edition2021Purchase Options

Referenced standards

ISO/IEC 10918-1ISO/IEC 14496-1ISO/IEC 14496-12:2020ISO/IEC 14496-14ISO/IEC 14496-15:2019ISO/IEC 14496-30:2018ISO/IEC 14496-3:2019ISO/IEC 23000-19:2020ISO/IEC 23000-22:2019ISO/IEC 23008-12ISO/IEC 23008-1:2017ISO/IEC 23008-3:2019ISO/IEC 23009-1:2019ISO/IEC 23091-2ISO/IEC 23091-3
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ISO/IEC 23090-2:2021

Information technology — Coded representation of immersive media — Part 2: Omnidirectional media format

Information technology — Coded representation of immersive media — Part 2: Omnidirectional media format

This document specifies the omnidirectional media format for coding, storage, delivery and rendering of omnidirectional media, including video, images, audio and timed text. Omnidirectional image or video can contain graphics elements generated by computer graphics but encoded as image or video. Multiple viewpoints, each corresponding to an omnidirectional camera, are supported. The document also specifies storage and delivery of overlay images or video intended to be rendered over the omnidirectional background image or video.

Edition2021
Standard Part No2
Published Date2021
Published ByISO/IEC
Page Count332